Threat intel

ARC Raiders enemiesdo not miss.

Enemy locations, weak points, threat levels, loot drops, and combat tips for every ARC machine above ground.

Threats indexed
17
Threat filters
17 enemies found
Bastion

Bastion

Critical
Heavy Assault

Massive, crab-like machines that are slow but devastating. They're capable of shredding shields and dealing massive damage with heavy attacks.

9 drops750 XP
Bombardier

Bombardier

Critical
Heavy Artillery

A massive artillery unit designed for long-range bombardment. Equipped with devastating explosive capabilities and heavy armor, it can rain destruction from great distances.

8 drops800 XP
Fireball

Fireball

High
Area Denial

Small armored rolling ARC that spits flame. Opens front panel when near Raiders to burn them alive, exposing its soft core.

4 drops200 XP
Hornet

Hornet

High
Medium Drone

Medium-class drone with armored rotors. It fires focused, high-speed projectiles with a brief red laser warning. Designed to shred shields and light armor.

5 drops400 XP
Leaper

Leaper

Critical
Siege Engine

Massive, arachnid-like siege engine with heavy armor and gravity-defying leap ability. Can clear impossible gaps and reach high vantage points.

10 drops1000 XP
Matriarch

Matriarch

Extreme
Boss

The Matriarch is an imposing ARC machine that makes the Queen look friendly and can be found during a specific map condition.

11 drops1500 XP
Pop

Pop

Moderate
Explosive

Small explosive ARC that detonates when approached. Quick elimination required to prevent area damage.

5 drops150 XP
Rocketeer

Rocketeer

Critical
Flying Artillery

A formidable flying ARC that dominates airspace with powerful rocket attacks and devastating area-of-effect damage. Designed to saturate areas with explosions.

8 drops1000 XP
Sentinel

Sentinel

High
Sniper Turret

Stationary but deadly turrets that perch on high vantage points. They scan for targets with long-range precision and lock onto players from a distance.

8 drops500 XP
Shredder

Shredder

High
Area Denial

The Shredder appears in Stella Montis, challenging Raiders to stay sharp in close-quarter encounters.

5 drops450 XP
Snitch

Snitch

Moderate
Scout Drone

A swift, unarmored scout drone with three rotors. While fragile, it acts as an aerial alarm system, calling in reinforcements when it spots Raiders.

5 drops300 XP
Spotter

Spotter

High
Scout Drone

Spotters are flying support drones for the Bombardier. They will point a laser at any Raider in line-of-sight so the Bombardier can accurately target them. If both Spotters are destroyed a new pair will respawn. When the Bombardier is destroyed the Spotters will fly away.

4 drops300 XP
Surveyor

Surveyor

Low
Reconnaissance

The largest of the rolling ARC. It stops periodically to transmit signals. Rarely attacks, usually runs away from Raiders. Breaks into many pieces as damage is taken.

10 drops500 XP
The Queen

The Queen

Extreme
Boss

A colossal machine deployed during Harvester Events. It's the Goliath of the ARC forces with incredible durability and lethal arsenal. Requires full squad coordination.

14 drops2000 XP
Tick

Tick

Moderate
Ambush Predator

Small, spider-like robots that leap onto players, attaching themselves to your head. They're fast and disorienting, designed to punish careless Raiders.

2 drops150 XP
Turret

Turret

Moderate
Defense System

Small, unarmored turret providing close-quarters defense. Mounted on interior walls, it scans for movement and unleashes rapid fire when it spots Raiders.

3 drops300 XP
Wasp

Wasp

Moderate
Flying Drone

Flying, drone-like robots equipped with powerful machine guns. They operate in swarms, are fast, agile, and relentless. Their buzzing and screeching audio cues are your first warning.

4 drops300 XP